Where Dolmen becomes its own title, is the introduction of elemental damage and ‘reactor’ like items that can be equipped and activated with the Y/Triangle button, making basic movements-like dodging-utilize the ‘energy gauge’ instead of the stamina bar. A worthy allowance against the tentacled menace. These boons don’t break the game, they even the playing field. Aiming on the endurance stat allowed my character to utilize the Revian technology, allowing a life steal type melee, extending an olive branch of health in the harsh setting. The game rewards the player for focusing on one-rather than all-of the three types of technology between Human, Revian and Driller, as their stat requirements are too steep for a player to be a jack of all trades, which kind of makes the player feel like ‘I messed up my build’ if an obstacle seems too hard to overcome. ![]() There is a good amount of freedom to build the main character as the player wishes. There are different types of weapons and armour the player can craft on their journey through Revion Prime, with one-handed axes and swords, two-handed swords and clubs, gauntlet weapons, shields, and even GUNS which utilize an energy gauge (like a magic meter) that can allow for different playstyles. Massive Work Studio assumes the player can function without hand holding, and the beginning of the game does a good job of this, tossing the player into the fire with a ‘this is how you breathe, now live’ type approach. Although B = Dodge roll, and RB = fast melee attack would make Elden Ringplayers feel right at home, there is an option to change the controls in the ‘System’ menu of the start screen, a good addition to help newcomers adapt to these types of titles. ![]() As the player advances through the beginning of the game, which is ironically called ‘Main Path’, there are small circles that inform the player of the control scheme. ![]() There are no difficulty sliders to help the player, and many sections that would normally require a small tutorial for the player to understand what they’re doing, are presented without them. After a horrific accident which leaves the planet in a dystopian-like state, the player’s character is recruited to locate and return the Dolmen Crystals to Zoan, while facing unimaginable Lovecraftian inspired horror creatures fully equipped with tentacle like appendages, many teeth, and none can be described as friendly.ĭolmen is hard and unforgiving. The Zoan Corporation’s main objective is to retrieve Dolmen Crystals, powerful items that grant the ability to interact across dimensions, with the aim of advancing Zoan’s technology.
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